Wednesday, June 4, 2008

Progress report




















So it has been just over a week and we have made great progress. on the programming front we have the physics engine tied in with our platformer engine so we have solid body dynamics working in game. can currently script things like rope bridges and catapults with the editor. we also have a charter magic test bed up and running with runes linking and activating upon there own activation conditions.

Things are a little slower on the art front, but as you can see we have the main character designed and a run animation for her.


for the rest of the week we will be getting more art done. A color scheme will be decided upon and we will be animating the slide and jump animations. Chris will be finishing up integrating the physics system as well as writing a state and animation manager, while Sean will be finishing up the charter magic test bed.

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